c# - xna networking problems -
We are working on a multiplayer game, however we have tested some problems. I realized that we need to launch a game on two computers to be able to test this, although it seems that I can not use the same gamer tag (or live account you would like) for both clients What exactly do we need to take exams?
I have got club membership of a payment XNA creators. Other developers have a Windows Live ID and a gamer tag. When we try to launch a client / server instance on two machines on the local network, we receive an error message that no game session can be found.
Any thoughts?
/ muxare
Ensure that both computers On the same subnet, the "type" of the account (Creator Club, Gold etc.) should not really make a difference, both accounts can actually be local silver accounts. :)
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